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Showing posts with label bullet. Show all posts
Showing posts with label bullet. Show all posts
Friday, June 7, 2019
Singularity Observatory Bullet Clutch & Focus
Singularity Observatory
Master the Bullet Clutch & Focus
There's a bullet inside your telescope and how you master its use will determine the fate of your telescope!
(According to Celestron) The Celestron EdgeHD telescope series have a mirror with clutches to apply tension to a flexible rod attached to the primary mirror support. With enough tension from both clutches, they lessen mirror shift or mirror flop when the scope is moved around in different orientations while in use.
Because they are flexible, the mirror clutches won’t prevent focusing while tightened. However, because they do put force on the mirror, they should be loosened when focusing. Otherwise the combination of their force and the focusing effort may put unequal pressure on the primary mirror, causing it to bind or unevenly shift while focusing. Note: The EdgeHD 14”, like older Celestron 14” tubes, has two regular mirror locks in addition to the clutches. These locks do just that – lock the mirror. They should be used when the telescope is transported, not to prevent mirror shift. Never focus when these locks are engaged - you may damage either the focuser or mirror.
(According to link) The primary reason for focus shift in the SCT design is a result of the mirror continuing to settle when the final focus is approached using clockwise motion of the focuser. This is because the mirror can continue to settle due to the play between the threads of the focuser shaft and the carrier on the mirror. If you approach final focus using a clockwise, you are "pushing" the mirror down. When you stop, gravity will allow the mirror to now settle away from the treads that are pushing it down to the opposite face of the treads so that they are now "Holding the mirror up." The best results with a SCT will be to always approach final focus using counterclockwise turns of the focuser.
For imagers, this "Lifts" the mirror into final position so that play in the focuser is never allowed to occur. The mirror is raised into position so that the mirror carrier on the baffle is always left at the same orientation, an there is no play left for it to settle back from. For visual observers, the added benefit is that approaching focus using CCW turns will result in less chasing focus (inward direction for Refractors and Reflectors). If you overshoot final focus slightly, the eyes normal visual accommodation can easily adjust to refocus the image on their own. I have had the Celeston EdgeHD locks apart and I can assure you that the design, if the locks themselves, cannot cause any mirror shift. This means that the only shift is the same that comes with regular SCTs and the solution is an aftermarket external focuser, or using CCW motions of the focuser to approach final focus (to may not eliminate, but will greatly reduce shift). Link
Friday, March 22, 2019
Space1 Fastest Machine Alive
FASTEST MACHINE ALIVE
The EM has become so fast that it takes the record for the fastest machine alive at SPACE1. Consisting of credules of Artificial Intelligence AI and the record pace speed that's 232,500 times faster than a high speed bullet, the EM is a special space machine that breaks all records.
Incorporating his own previous inventions, SPACE1 Founder and Director Humanoido, created an EM rocket that can do far more than conventional rockets in terms of speed and AI. Humanoido explains, "The machine works opposite that of a conventional rocket, in a kind of anti-anatomical reverse engagement of the physical, so in some areas it can do much more and in other areas it does a bit less. Lots of proof will start pouring in during the orbital missions to the Moon, and the Far Side, that were described earlier."
In many EM missions, there is practically no waiting to get to prime target. Inner planets like Venus, Mars and Mercury take a few minutes while outer planets like Jupiter, Saturn, Uranus and Neptune take only a few hours.
Speed of EM Rocket
https://space1usa.blogspot.com/2019/02/space1-faster-than-speeding-bullet.html
Monday, March 18, 2019
Space1 EM Vision
EM Drive Design Key to Vision
Seeing with EM
The SPACE1 EM spacecraft "rocket substitute" invented by Humanoido is designed with the Hyper EM Drive and moves extremely fast at a blinding 232,500 times faster than a speeding bullet and faster than a rocket, so how can one see anything at those high speeds?
The trick to seeing with the EM is to take in all in the directional vector positions using a physical technical of Alt mirroring.
Alt mirrors are placed after the core to differentiate the image streaming by so fast, as to capture a mid stream and garner it to the window for the Astronauts, Pilot, and Commander. Without mirrors, the flight path would be just a blur of incredible speed beyond comprehension and the normal parameters scale of current spacecraft and rockets.
Seeing with EM
The SPACE1 EM spacecraft "rocket substitute" invented by Humanoido is designed with the Hyper EM Drive and moves extremely fast at a blinding 232,500 times faster than a speeding bullet and faster than a rocket, so how can one see anything at those high speeds?
The trick to seeing with the EM is to take in all in the directional vector positions using a physical technical of Alt mirroring.
Alt mirrors are placed after the core to differentiate the image streaming by so fast, as to capture a mid stream and garner it to the window for the Astronauts, Pilot, and Commander. Without mirrors, the flight path would be just a blur of incredible speed beyond comprehension and the normal parameters scale of current spacecraft and rockets.
Sunday, March 17, 2019
Space1 Faster Than a Speeding Bullet
Faster Than BulletsThe EM drive spacecraft is a special kind of space vehicle capable of high power electromagnetic particle radiative travel at speeds faster than a bullet. Exactly how much faster?
At top speed, the EM spacecraft is 232,500 times faster than a speeding bullet. While the new EM spacecraft is ultimately fast, no trips to moons or planets are completed at this time to verify the speed. If they were, here are some rough calculated flight times to get to planets in the Solar System. Planets vary in Earth Sun distance, hence the min and max calculated values.
AU Minutes
Planet Max Min Max Min
Mercury 1.39 0.61 11.56 5.07
Venus 1.72 0.28 14.30 2.33
Mars 2.52 0.52 20.96 4.32
Jupiter 6.20 4.20 51.56 34.93
Saturn 10.54 8.54 87.66 71.02
Uranus 20.22 18.22 168.16 151.53
Neptune 31.06 29.06 258.32 241.68
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