Thursday, April 29, 2021

Hypered Space Jump


Hypered Space Jump

We're about ready to jump into hypered space. I'll need to write a paper about how we execute our transportation with light. I GOT THE IDEA from the immersive qualities of spectral batches of spectroscopic emulsifiers that in my early years, probably in the 60s and 70s, I did some compound work to enhance and hyper their effects on the universe. Of course one thing leads to another, and in the 90s I got the inventive idea to switch to light for hypering with photonic charge coupled devices (see reference link), and here we are today by actively converting the hypering to full fledged particle light dynamics and the like.

https://otisastro.blogspot.com/2020/09/flashing.html

Monday, April 19, 2021

SPACE1 Cloaking Device

SPACE1 Cloaking Device for Spaceships Nears Completion


The SPACE1 Cloaking Device for Spaceships and Starcrafts is based on optical parametric identities that turn an ordinary object invisible. The invention adds mechanics to the optics necessary for tuning and orientating the Cloak relative to the line of sight.

The cloak is capable of cloaking three dimensional objects in space time and functions by the transmission of optical light rays in the visible spectrum. 

Applications
Spaceship engineers could work on systems by seeing through solid panels. Surgery in the medical bay could be performed by seeing through the surgeons hands when operating. Entire spaceships could be cloaked from the vision of hostile aliens. Military units could put up a cloak of invisibility. Landscapes or rooms could be reduced in apparent clutter. Create an invisibility garment.

Mixed Reality System
The high tech Cloak uses a Mixed Reality system and the virtual optical function is less in dimensions than the actual performance.

Exampling Machine
The demonstration machine is a small exampling experimental proof of concept. It uses a small relatively inexpensive section of simplified optics and gives the ability to turn small objects invisible. Preliminary tests show a working system.

Sunday, April 18, 2021

Space1 Off World Dynasty

Space1 Begins Off World Dynasty

In breaking news today, Humanoido of SPACE1 informs sources of the founding of Off World Dynasty, a new space organization designed to facilitate spaceflight missions to the Solar System and beyond.


News: Monday, April 19th, 2021

Founded by Humanoido of SPACE1, OFF WORLD DYNASTY will provide additional resources for developing missions beyond the Earth to include high tech colonization of remote planets and moons, resources in situ and the distribution of developing technologies. Off World Dynasty is expected to embrace factions of AI artificial intelligent life to assist in off world colonization and the development of moon and planetary outposts and/or base cities, to be populated a multiplicity union of species.

Saturday, April 17, 2021

Multiplex Reality Spacecraft

SPACE1 New Extreme Multiplex Reality Spacecraft
Humanoido at Space1 invented the Extreme Multiplex Reality Spacecraft, a space safety trans- position vehicle using new high techn to accomplish space missions in a more convenient way.

The Extreme Multiplex Reality Spacecraft EMRS is the most extreme and advanced space vehicle ever created by SPACE1 since large rocket program development began in 2014.

The new entry is a paradigm shift of the highest technology from many scientific fields. The goal is to achieve the convenience of space travel initiated from home using a sophisticated invention apparatus made simple that pushes light speed at baseline costs.

Operating on the purity of space, time, and light dynamics, the EMRS is the fastest spacecraft ever built by SPACE1 and will serve well to explore the inner and outer Solar System. Future missions are scheduled for the Moon, Mars and Ganymede.

Friday, April 16, 2021

Ride the Solar System & Stars


Ride the Solar System and Stars 
New SPACE1 Mixed-R Electro Dynamic Evolution Technologies

Evolution of SPACE1 technologies has rapidly evolved over the years and gone through a variety of powerful rocket phases of development.

— The story of Humanoido's sixty-five years of rocket & space program evolution leading to extremely advanced Multiplexed Reality space travel —

After a phase of powerful rockets from fireworks, sixty-five years ago Humanoido was underway designing, building and launching rockets and developing the first rocket engines. The rockets began much earlier as 4th of July components, then moved on to kit models, then the size vastly increased with new designs and was scaled vastly larger to meet the requirements.

* 4th of July Fireworks Rockets
* Model Rocket Kits
* Custom Designed & Built Rockets
* Rocket Chemistry Fuel Mixing
* Rockets with Chemical Propellants
* Rockets with Black Powder
* Momentum Powered Rockets
* Large Rockets to Launch Humanoid Robots
* Rocket Avatar Program
* Safety Rocket Development
* Rocket Evolution
* Rocket Motor No Moving Parts
* Printed Rocket Motor
* Development of New Rocket Fuel
* Development of Many Rockets
* Electro Dynamic Propulsive Spacecraft
* Mixed-R Spacecraft (Multiplex Reality)

It wasn't until the rocket design changed modes to Electro Dynamic, incorporating light travel, that things began to take off in a timely and very futuristic path. The latest and newest SPACE1 rocket entry is a paradigm shift of the highest technology from many fields. The goal has evolved into more simple functional technology and creating a system where anyone can travel into space from the convenience of their home. Don the special spacesuit, activated the flight equipment, and pilot yourself throughout the solar system with the first SPACE1 space travel system to captivate the core of MR Mixed Multiplex Reality. The system is more than reusable - it allows space time travel from your home when properly equipped. Stay tuned to this channel as SPACE1 releases more information and selects a roster space traveling candidates to experience a new age of technological space travel.

Wednesday, April 14, 2021

Rocket Engine Transformation


Rocket Engine Transformation
Conventional rocket engines have thousands of precision costly parts that can fail in any number of ways, creating a dangerous condition for astronauts

Over the years 2014 through 2019, SPACE1 has reduced the working parts of a rocket engine from many down to one printed component. Now for the first time, that part is eliminated too.

The key to eliminating rocket engine parts altogether is tied up in a new paradigm of technology. Conventional liquid propellant burning engines are obsoleted with SPACE1's new extremely high tech EHT E-Dynamo Electro Dynamic Galaxy Class Safety Spacecraft. This spacecraft runs at an experimental light speed using technical parameters of numerous fields of rocket science, now including the science fields of Mixed Reality MR.


Although mixed
 reality (MR) is the merging of real and virtual worlds to produce new environments and visualizations, where physical and digital objects co-exist multi-dimensionally and interact in real time, SPACE1 has created a crescendo of additional uses. Note that mixed reality does not exclusively take place in either the physical or virtual world, but is a metatonic concatenated symbiotic hybrid of both reality and virtual reality.

The key to space travel is a paradigm shift from solid and liquid fueled spacecraft propelled by mechanical rocket engines to that of a new technological system using light driven systems.

Launched from SPACE1's Pacific Realm Space Center, the extremely high tech EHT E-Dynamo Electro Dynamic Galaxy Class Safety Spacecraft catches a wave cache of reworked light (see attenuation, dichroic manifolds, and other new related systems).

The new system of space travel introduces a number of new field terms.

IMAGE: One Main Attenuator has blurred waves beyond the limit of human vision, past the ultraviolet and infrared, radiating and emanating (from attenuating components of the high tech EHT E-Dynamo Electro Dynamic Galaxy Class Safety Spacecraft just before mission launch)

Paradigmatic Field Terminology
* Extremely High Tech EHT E-Dynamo Electro
   Dynamic Galaxy Class Safety Spacecraft 
* Wave Dynamics Cache WDC
* Attenuating Component
* Reworked Light
* Dichroic Light Manifold
* Light Reservoir
* Electro Dynamic
* Light Plating
* Pacific Realm Space Center

Monday, April 5, 2021

New E-Dynamo Spacecraft

SPACE1'S New E-Dynamo Spacecraft
The new revolutionary extremely high tech EHT E-Dynamo Spacecraft is a futuristic updated Electro Dynamic Galaxy Class Safety Spaceship and is intended to become the fastest space vessel ever created by SPACE1 achieving an experimental light speed

Many future SPACE1 missions are expected to use the new E-Dynamo spacecraft paradigm which was inspired by quantum leap modifications and upgrades to the previous Electro Dynamic Galaxy Class Safety Vessel.  The spacecraft is being designed for travel to the Moon, Venus, Mars and the picturesque moon Ganymede in orbit around Jupiter. The craft will be ideal to go to the latter because it will shield nicely from the plethora of Jupiter radiation emissions. The Electro Dynamic Galaxy Class Safety Vessel will be controlled by a new upcoming futuristic control center with AI operators.

Illustration Above: Future Dynanomic SPACE1 control center with autonomous AI operators and advanced virtual augmented control panels

Left: SPACE1's new revolutionary paradigm of Extremely High Tech EHT E-Dynamo Galaxy Class Safety Spaceship Vessel stands ready to become the fastest space vessel ever created by SPACE1 achieving an experimental light speed. The E-Dynamo has steadily evolved since 2014, a period of 8 years, and as of 2021 stands ready to become the primary vessel for exploring the Solar System. Breaking News: SPACE1 is introducing a limited line of EHT E-Dynamo Galaxy Class Safety Spaceships.


Photo of  Previous Electro Dynamic Galaxy Class Safety Vessel


Electrodynamic Rocket Drive Flux Sensitivity

Space1 Electrodynamic Space Shield

Space1 Electrodynamic EM Rocket Launch E14

— The EM Electrodynamic Rocket has the Electromag Drive making it significantly faster than Rocket X —

Index to SPACE1 Electrodynamic Manned Rocket Launches


Fourteenth Launch - Tuesday March 12th, 2019

Thirteenth Launch - Tuesday, March 5th, 2019

Twelfth Launch - Monday, March 4th, 2019

Eleventh Launch - Monday, March 4th, 2019

Tenth Launch - Saturday, March 2nd, 2019

Ninth Launch - Friday, March 1st, 2019

Eighth Launch - Thursday, February 28th, 2019

Seventh Launch - Monday, February 25th, 2019

Sixth Launch -  and Sunday, February 24th, 2019

Fifth Launch - Saturday, February 23rd, 2019

Fourth Launch - Friday, February 22nd, 2019

Third Launch - Thursday, February 21st, 2019

Second Launch - Wednesday February 20th, 2019

First Launch - Tuesday, February 19, 2019

New ElectroDynamic Galaxy Class Safety SpaceShip

Space1 Electrodynamic Spacecraft Space Station

ElectroDynamic Spaceship Engine

Electrodynamic Rocket with the Electromag Drive
Modern Comforts of SPACE1's Electrodynamic Space Travel

Space1 New Rocket Type
New Rocket E

New E-Dynamo Spacecraft

Space1 Index EM Rocket Launches

Space1 EM Renaming

Space1 EM Name

Sunday, April 4, 2021

Sky Blaster Invention


Introduction of the Pacific Sky Blaster Invention

by Humanoido

The Pacific SkyBlaster invention is a multi purposed device created by Humanoido to simultaneously crack open both light pollution and air pollution at different gradients, as well as compensate for atmospheric disturbances of RH.

Diagram above: Example of an IASI spectrum containing absorption features of different species important for air pollution and climate monitoring


In the case of light pollution (see illustration directly above), specific spectral regions are a problem. The SkyBlaster must deal with both air pollution and light pollution. A third type of sky contaminant is haze or fog. Affectual heavy and light content water vapor, relative humidity, must be compensated as well. The invention is created by solving each spectral spike and the RH issue. Solving for RH alleviates much of the haze in the upper atmosphere as well as light ground level fog. Frequently fog is mixed with air pollution smoke becoming fog. Therefore a solution to solve smog is required. This is accomplished by combining all solutions into one device and/or the catenation of devices to make one working machine.

Another aspect of light pollution is mercury vapor which is difficult to eradicate because it significantly permeates the entire visible spectrum. The working idea here is to block the most significant spectral spikes in the range of 350 to 700 as shown above. Prior to the SkyBlaster, cracks and holes appeared in the overcast or cloud and haze studded sky, and astro viewing was brief through these portals.