Showing posts with label thunder. Show all posts
Showing posts with label thunder. Show all posts

Monday, September 2, 2019

Space1 AI President Space Country Defense

F4U-7/114 SNEB Ground Strike War Thunder Game Play
Space Country President Touts Defense Systems
In a SPACE COUNTRY E-bulletin released today by the AI President of SPACE COUNTRY, it is noted that numbers of existing long and short range rockets, potentially orbital and suborbital, could be heavily advanced to have their projectile heads fit with various war defenses. The President did not mention nuclear or otherwise as the defensive arsenal caricatures remain undisclosed.

A defensive net cast of fewer rockets operated by AI in the nano second response time range, could in effect act as a viable deterrent to hostile forces, including the advancement of ocean pirates, unreasonable rogue countries, and overly aggressive factions going for land, territory, money or power grab.

Monday, November 26, 2018

Space1 Rocket Thunder

Secretly Mask Rocket Thunder!
Rocket Thunder refers to sum of very loud and thunderous noise associated with rocket lift off, sonic booms, and various phases of the mission. For the first time in five years, SPACE1 offers its secret tips to silence secret rocket missions!

At Space1, rocket noise is normally heard at a great distance. However, research is ongoing to minimize rocket sound both internal and external to the rocket and to improve a sound elimination formula that can eliminate explosions from sonic booms altogether. Additional steps are taken for sound reduction and/or elimination.

* Locate a spaceport surrounded by mountains to absorb/reflect sound
* Random arrangement of trees in a forest are natural soundproof sheathing
* The rocket itself can have a sound dampening fitted design
* The spaceport launch site can have artificial structural absorption platonics
* Rocket X technology can eliminate sonic boom sound by delta vectoring
* Reduce the number of noise generating rocket engines
* Create anti-noise where sound waves are canceled and annihilated
* Launch during dry conditions when sound propagates less effectively
* Direct the sound in another direction
* Move sound into clouds for absorption
* Target days of reduced atmospheric pressure
* Create a ground launch pad that absorbs sound
* Quickly distance away from the ground which may be reflective
* Launch at a parabolic foci redirector - convert sound to parallel S waves